#ifndef	___PLAYER_FORM_DATA___
#define ___PLAYER_FORM_DATA___

#define FORM_SLOT_CNT	5
#define FORM_CNT		9

class Form
{
public:
	Form();

	short	flvl;
	short	fslot[FORM_SLOT_CNT];

	void	set(const short& vflvl, const short* vfslot);

	void	set(const short& idx, const short& rid);

	short	get(const short& idx);
};


class Forms
{
public:
	Forms();

	//	player's current active form type
	short	ftype;	
	Form	forms[FORM_CNT];	
};

#endif
